Murphy's Laws of Computers
Posted: Tue Feb 17, 2004 6:32 am
Murphy's Laws of Computing:
1. When computing, whatever happens, behave as though you meant it to
happen.
2. When you get to the point where you really understand your computer,
it's probably obsolete.
3. For every action, there is an equal and opposite malfunction.
4. To err is human . . . to blame your computer for your mistakes is even
more human, it is downright natural.
5. He who laughs last probably made a back-up.
6. A complex system that does not work is invariably found to have
evolved from a simpler system that worked perfectly.
7. The number one cause of computer problems is computer solutions.
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1. When computing, whatever happens, behave as though you meant it to
happen.
2. When you get to the point where you really understand your computer,
it's probably obsolete.
3. For every action, there is an equal and opposite malfunction.
4. To err is human . . . to blame your computer for your mistakes is even
more human, it is downright natural.
5. He who laughs last probably made a back-up.
6. A complex system that does not work is invariably found to have
evolved from a simpler system that worked perfectly.
7. The number one cause of computer problems is computer solutions.
=====+++======